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Wall paint texture for 3ds max
Wall paint texture for 3ds max




wall paint texture for 3ds max

You can also paint any geometry texture on any object in the scene, without any complicated setup procedures! For handling enormous scenes AutoModeller Pro supports instances and proxies,a multi-threaded attach modeto generate a single mesh- that makes it easier to generate proxies, and the preview Mode Tool automatically hides target geometry you’re not currently working on(during painting).ĪutoModeller is also capable of wrapping an object around another curved object in real-time, like on this cylinder :Īnd there's even a stairs-mode /stairs-brush to quickly create stairs:

wall paint texture for 3ds max

Multiple such " geometry textures" can be combined on a single target object during painting using a "replacement brush" (that uses collision detection), also note how the objects are sliced and also capped at the borders(here using paint brush randomisation):

wall paint texture for 3ds max

It allows you to apply or paint a group of meshes as "geometry texture" onto your existing 3ds Max scene geometry.ĪutoModeller Pro distributes the objects of the "geometry texture" on the surface of the target object guided by the target object's own UV mapping, this is similar to displacement mapping, except you are using actual 3ds max objects as source objects / "geometry textures".Īll of these objects can also be sliced, soft-sliced, scaled, deformed at the borders or wrapped around curvatures. AutoModeller Pro is an incredibly advanced, game-changing, native and heavily multi-threaded plugin(C++) for 3ds Max (2010-2022).






Wall paint texture for 3ds max